![]() It’s also good to not have to buy the latest high-dollar tech gadget just for conveniences like this too, but we’ve seen in the past that it’s not too hard just to get these systems out of their cards in the first place. For one, hopes to explore the idea that one of the physical buttons on the watch could be used to physically disable the device to reduce pickpocketing risk if needed. There are a few reasons why using a contactless payment system with a watch like this, instead of relying on a smartwatch, might be preferential. Using a NanoVNA as an antenna analyzer he is able to recreate the performance of the original antenna setup in the smaller form factor and verify everything works before sealing it all up in a 3D-printed enclosure that sandwiches the watch. scavenges the chip from a payment card, but then builds a new antenna by hand in order to ensure that it fits into the smaller watch face. All that’s really required for a system like this is to figure out a way to get a chip and an antenna and to place them inside a new device. The only thing that’s really missing from it, at least as far as was concerned, was a contactless payment ability.Ĭontactless systems use near-field communication (NFC) to remotely power a small chip via a radio antenna when in close proximity. And, since it’s been in use since the 80s, it’s also a device built to last. The watch boasts reliable timekeeping and extremely long battery life thanks to a modern quartz crystal and has just about every feature needed in a watch such as an alarm and a timer. ![]() has been a fan of the Casio F-91W wristwatch virtually since its release in 1989. Posted in Retrocomputing Tagged casio, microcassette, Midjourney, pb-700, plotter, pocket pc Have you ever used any of these pocket plotters? If so, let us know in the comments below. This author had a PC-2 in 1985 and used it to plot antenna patterns at his desk, bypassing the IT department’s red tape. In addition to this Casio, the Radio Shack TRS-80 PC-1 and PC-2 come to mind, which were re-branded versions of the Sharp PC-1211 and PC-1500 models. There were several of these pocket computers with plotters coming out of Japan in the 1980s. You can read more details in the PloTTY GitHub repository. The last steps are to convert the image into a line drawing, and then wrap up all those X-Y coordinates into a Basic program and send it back down to the PB-700 for plotting. Much of his effort is spent figuring out how to request an image from Midjourney without being banned, but eventually comes up with a workable but shaky solution. The cute microcassette recorder is too much of a hassle, so he emulates the audio interface on a PC using a utility called casutil that reads and writes. succeeds, shoehorning several sub-projects into a single convoluted work flow: request an image from the PB-700 and after a long pause the plot emerges. What if I made a program where I type what I want to draw and the PB-700 just draws it? Penguin from Penguindrum eating Popcorn So despite only having one working pen, took matters into his own hands and proceeded to make his own. He really wanted to see what this plotter could do, but there were no demos that he could find. has a Casio PB-700 pocket calculator / computer, complete with the companion docking station featuring a four-color pen plotter, model FA-10, and a microcassette tape recorder, model CM-1. Posted in Games, Retrocomputing Tagged casio, Casio Loopy, console, SuperH We can see that its graphics may have been a little dated for the 32-bit era and that sticker printer would have driven parents crazy with requests for expensive cartridges, but we can’t help wishing it had made it out of Japan like their portable computers did. ![]() At the same time the original PlayStation was winning developers from the cartridge model with a lower-cost barrier to entry, so the Loopy failed to capture a market and was off sale by 1996. On the face of it the Loopy was up there with the competition, featuring a similar 32-bit SuperH processor to the Sega Saturn paired with a megabyte of RAM, but staying with cartridges as the rest of the industry moved towards CDs led to its games being space-limited and expensive. The Casio Loopy was a Japan-only machine which targeted a female gaming demographic, and featured a built-in sticker printer as its unique selling point. It’s a shock then after spending that decade on the cutting edge, to find a ’90s console we’d never heard of from a major manufacturer. 32-bit gaming was the order of the day and 3D acceleration was making its first appearance in high-end PC graphics cards, so perhaps the fastest changes ever seen in gaming happened across a few short years. To work in the computer games business in the mid-1990s was to have a grandstand seat at a pivotal moment.
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